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Canadian-developed game Cuphead wins big at The Game Awards

Cuphead

Canadian indie gem Cuphead won big at The Game Awards last night, taking home the prizes for ‘Best Independent Game,’ ‘Best Art Direction’ and ‘Best Debut Indie Game,’ as well as nominations for ‘Best Action Game’ and ‘Best Original Score,’ which the game lost to Wolfenstein II: The New Colossus and Nier Automata, respectively.

The Golden Age animation-inspired title is tied with Nintendo’s mega-smash hit The Legend of Zelda: Breath of the Wild for most awards of the night, which is quite a feat when taking into consideration that this is the first title from the Oakville-based StudioMDHR.

Despite a troubled production cycle that spanned almost seven years, Cuphead was a near-instant success following the game’s release in September of this year, selling more than a million copies worldwide in the first two weeks following the game’s release.

“We poured our hearts and souls into this game, and to be recognized with the greats like this is just out of this world,” said StudioMDHR co-founders Chad and Jared Moldenhauer while accepting the award for Best Art Direction. The award was presented by film director Guillermo del Toro, whose special exhibit ‘At Home with Monsters‘ is currently on display at the Art Gallery of Ontario.

The brothers closed out their acceptance speech by thanking the game’s fans, especially those who supported them throughout the game’s tumultuous development. It’s also worth noting that Canadian Prime Minister Justin Trudeau also congratulated Studio MDHR on the studios’ win.

“It’s been just perfect,” said a tearful Jared.

Cuphead is currently available for Xbox One and PC.

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